top of page

Projects

I have experience being the Producer or Development Manager for multiple projects, including Hermea by Studio Impasse and The Dead Sea Scrolls Adventure by Cave3 Studios. These positions include people management, task planning, data collection, data analyzation, data visualization, and more.

HermeaScreen.png

I have designed both video games and board games, and level designed by creating level design documents, making whiteboxes, and asset dressing. These positions also include developing game design documents, iterating, and being creative.

20191205_182255.jpg

I originally pursued game design with the intentions of doing art before production stole my heart. Along with the usual traditional and digital art, I know the process from start to finish first hand for 3D modeling, texturing, creating VFX such as particles or post processing effects, and more.

ColorCardinal.jpg
bottom of page